HISTORY OF VIDEO GAMES (1940's - 2010's)

                             

   Everything about history and evolution of videogames!

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This is unique and most complete website about history of  video games and video games "Firsts". . What was first color game? First racing game? First banned game? First 3D Game? You will find all these game here! Plus -Retro reviews and retro photos from old magazines!.All games listed chronologically. You'll find on this site - original posters and cover arts, most interesting trivia for each game, rare original videos of gameplay  and more (first platform when game is released, best emulator if exist -for playing these games on modern computers, screenshots. etc), secrets and deleted materials from these games and - historical First Reviews and previews (magazine scans). All revolutionary games  from 1947 to our times. Surf trough history of video games now! (Right now site works better on Chrome browser)

Video games of 1940's

1947

Cathode Ray Tube Amusement Device (cathode-ray tube and analog electronics)

 

First game ever


Video games of 1950's

1951

Draughts programme (NPL Pilot ACE)

 

First game to use computer memory


NIM (NIMROD computer)                                                    First game computer


1952

OXO     (EDSAC)

1954

Pool     (MIDSAC)

 

First game with artificial intelligence (A.I.)

 

First real time graphics


1958

Tennis for Two (Oscilloscope and Donner Analog Computer Model 3500)

 

First sports videogame


1959

Mouse in the Maze (TX-0)

Tic-tac-toe        (TX-0)

 

First light pen video games


Video games of 1960's

1961

BBC (IBM 1620)

 

First text game


Spacewar!      (DEC PDP-1)

First digital computer game


1965

The Sword of Damocles   (TX-2)

 

First  head-mounted display and 3D game


1967

Chase   (unnamed tv console)

 

First console game


Bauer untitled light gun game ( unnamed tv console)

First light gun game


1968

Ping-Pong   (Brown box)

 

First official game console prototype


1969

Space Travel  (GE-645 computer and Multics)

 

First UNIX application


Missile (arcade)

First game to use film tape


Video games of 1970's

1971

Star Trek (SDS Sigma 7)

 

First game based on a tv-show


Galaxy Game (arcade - DEC PDP-11/20 and vector display terminal)

First arcade electronic video game


Computer Space  (arcade)

First game with sound


1972

Hunt the Wumpus (PDP-10)

 

First adventure


Pong (arcade)

Third arcade game


1973

Gotcha  (arcade)

 

First color game


Astro Race (arcade)

First racing game


Maze War (Imlac PDS-1)

First 3D first person shooter


1974

Basketball (arcade)

 

First game with  sprites


Gran Trak 10 (arcade)

First car racing game


Speed Race (arcade)

First game with scrolling graphics


Spasim (PLATO)

First  mass player 3D networked game


First Role-playing game


Balloon Gun (arcade)

First  multi-player light gun game


Airfight (PLATO)

First 3D  flight simulator


First full motion video game

First full motion CGI video simulator


1975

Dungeon (PDP-10)

 

First RPG game to use "line of sight"


Atari Pong (console)

First console game with sound


Shark Jaws (arcade)

First animated characters


Panther (PLATO)

First 3D vector graphics game


Gun Fight (arcade)

First game with  violence


Moria (PLATO)

First 3D RPG game


Interceptor (arcade)

First 3D first person combat flight simulator


Gun Smoke (arcade)                                                           First holographic game

1976

Road Race (arcade)

 

Constantly changing scrolling racing


Moto-Cross (arcade)

First scrolling motorbike racing game


Crashing Race (arcade)

First car combat


Death Race (arcade)

First game that inspired  protests


First fighting game


Mattel Auto Race (handheld console)

First electronic handheld game


Nurburgring 1 (arcade)

First 3D racing game


Nurburgring 3 (arcade)

First 3D racing with visible road and skies


Knights in Armor (arcade)

 

Starship 1 (arcade)

First martial arts game

 

Next step in 3D  realism


1977

Twin Course T.T. (arcade)

 

First two-player two screen game


Air (PDP-11)

First multiplayer 3D flight combat simulator


Space Wars (arcade)

Next step in vector graphics


Breakout demo (Apple 2)

First game for personal computer


Star Ship (Atari 2600)

First console 3D game


Super Bug (arcade)                                                              First game with scrolling  playfield.

 

1978

Alto Trek  (Xerox Alto)                                                       First game to use mouse

Frogs (arcade)                                                                   First jumping character

Space Invaders (arcade)                                                     First true Shoot 'em up

MUD1 (PDP-10)                                                                 First MUD game

Escape! (Apple 2)                                                              First 3D PC game

Test Driver (arcade)                                                          First racing game to use filmtape

Santa paravia en fiumaccio (TRS-80)                                 First "God" game

Beneath Apple Manor (Apple 2)                                         First top-down free-roaming RPG

1979

Starhawk (arcade)                                                             Next step in 3D graphics

Block Buster (Microvision)                                                First handheld game with LCD display

Basketball (arcade)                                                           First sports game with advanced graphics

Warrior (arcade)                                                               First motion capture game

Galaxian (arcade)                                                             First enemies with individual personalities

Ozma Wars (arcade)                                                         First game with disparate levels

Star Fire (arcade)                                                              Next step in 3D graphics

Nuerburgring Powerslide (arcade)                                    First color 3D racing

Galactic Empire (TRS-80)                                                  First real time strategy

 

Speed Freak (arcade)                                                        First free ride 3D racing game

Video games of 1980's

 

1980

Mystery House (Apple 2)                                                  First graphical adventure game

 

Pac-Man (arcade)                                                             First cutscenes

 

Defender (arcade)                                                            First Side-scrolling game

 

Rally-X (arcade)                                                               First game with background music


Stratovox (arcade)                                                           First synthesized voices


Berzerk (arcade)                                                              First game that killed  a player

 

Battlezone (arcade)                                                         Advanced 3D vector graphics


Red Baron (arcade)                                                          Advanced 3D flyght game


Wizard and the Princess (Apple 2)                                   First adventure game in color 

 

Star Castle (arcade)                                                         First experimental artificial intelligence


Space panic (arcade)                                                       First platform game


Space Tactics (arcade)                                                     First pseudo-stereoscopic 3D  effect

 

Wizardry: Proving Grounds of the

Mad Overlord (Apple 2)                                                   First 3D RPG with color graphics 

 

1981

Castle Wolfenstein (Apple 2)                                           First stealth game


Softporn Adventure (Apple 2)                                          First erotic game                      


Gorf (arcade)                                                                   First game with different levels

 

Donkey Kong (arcade)                                                     First jumping over the objects

 

Tron: Deadly Discs (Intellivision)                                     First licensed game based on the movie

 

Quarter Horse (arcade)                                                    First game to use LaserDisc    

 

Turbo (arcade)                                                                 First third-person 3D racing

 

President Elect (Apple 2)                                                  First political game

 

Football Manager (TRS-80)                                              First sports manager

 

Haunted House (Atari 2600)                                            First Survival horror

 

Scramble (arcade)                                                           First forced Side scrolling game

 

Jump Bug (arcade)                                                          First parallax scrolling

 

Yakyuken (MZ-80K)                                                        First game with nudity

 

Bradley Trainer (arcade)                                                 First 3D professional simulator for army

 

1982

Zaxxon (arcade)                                                            First isometric game

 

Astron Belt (arcade)                                                       First laser disc game with sprites

 

Microsoft flight Simulator 1.0 (DOS)                              First full color flight simulator

 

SubRoc-3D (arcade)                                                      First stereoscopic 3D game

 

Alien Garden (Atari 8-bit)                                              First art game 

 

Pole Position (arcade)                                                    Next step in 3D racing  

 

Xevious (arcade)                                                            First pre-rendered graphics       

 

Moon Patrol (arcade)                                                     Next step in parallax scrolling

 

Phantom Slayer (TRS-80 color)                                       First color first-person shooter

 

Wayout (Atary 8 bit)                                                       First 3D game with 360 degree freedom

 

Treasure Hunt (DOS)                                                      First third-person 3D game

 

Night Life (PC-88)                                                          First graphical erotic game

 

Lolita: Yakyuken (FM-7)                                                 First anime game

 

Tumbleweeds (Atari puffer and Atari 400)                     First exergame

 

Maze Mania  (laserdisc player)                                      First  interactive live action game

 

Wabbit (Atari 2600)                                                       First female protagonist

 

1983

Dragon's Lair (arcade)                                                    First "interactive movie"

 

Moondust (Commodore 64)                                           First music game


Journey (arcade)                                                            First game with digitised graphics

 

TX-1 (arcade)                                                                First nonlinear racing game


Bruce Lee (Atari 8-bit)                                                   First beat 'em up     

 

Vastar (arcade)                                                              First Mecha game

 

Star Arthur Legend - Planet Mephius (FM-7)                 First point and click game

 

King's Quest (PCjr)                                                        First animated adventure game

 

Star Rider (arcade)                                                        First laser disk 3D

 

Cosmo Lemans (Tomytronic 3D)                                   First stereoscopic 3D hand held game

 

I, Robot (arcade)                                                           First 3D polygonal graphics

 

NFL Football (arcade)                                                    First game on vinyl disc

 

Tropical Angel (arcade)                                                 First realistic female protagonist

 

Dancing Feats (Atari 8-bit)                                            First music simulator

 

Video Jogger (Atari 2600)                                              First game with floor game controller pad

                        

 

1984

Hogan's Alley (NES)                                                       First rail shooter

 

Astron Belt (Palcom MSX)                                              First home laser disk game with sprites

 

Kung-Fu Master  (arcade)                                             First sidescrolling beat 'em up

 

Karateka (Apple 2)                                                       First rotoscoping game

 

Rescue On Fractalus! (Atari 5200)                                First 3D flyght game with landscapes  

 

Pac-Land (arcade)                                                        Next step in parallax

 

Ice Climber (NES)                                                          First censored game

 

Thayer's quest (RDI Halcyon)                                        First game controlled by voice

 

1985

Hang-On (arcade)                                                        First game to use 16-bit graphics

 

Space Harrier (arcade)                                                  First shadow from player in 3D game

 

Alternate Reality: The City (Atari 8-bit)                        First game using ray casting

 

TwinBee (arcade)                                                         First Cute'em Up

 

Habitat (Commodore 64)                                             First MMORPG

 

Air Race (arcade)                                                         First racing game with flat-shaded 3-D polygons

                          

1986

Scene of the Crime (Control-vision)                             First game that used videotape

 

Athletic World (NES)                                                     Advanced floor game controller

 

Nekketsu Koha Kunio-kun (arcade)                              First isometric beat 'em up

 

Wibarm (PC-88)                                                            First  third-person with 3D polygons

 

WEC Le Mans (arcade)                                                   First realistic road in 3D racing

 

Lock-On (arcade)                                                         First flight simulator features scaling sprites

 

Chiller  (arcade)                                                           First game to feature blood and gore

 

1987

MIDI Maze (Atari ST)                                                     First first-person shooter with visible bullets 

 

Driller (Amstrad CPC)                                                   First FPS wher you can look up and down 

 

Dance Aerobics (NES)                                                   First rhythm game

 

38 Ambush Alley (Action Max)                                     First live action light gun home game

 

Xybots (arcade)                                                             First 3D third-person shooter

 

Otocky (Family Computer Disk System)                         First  generative music game

 

Thunder Blade (arcade)                                                 Next step in 3D flight

 

Assault (arcade)                                                            First massive sprite rotation

 

1988

The Colony (Macintosh)                                                 First full screen poligonal fps in color

 

Winning Run (arcade)                                                    Next step in 3D racing

 

NARC (arcade)                                                               First color digitized graphics

 

Reikai Doushi (arcade)                                                   First digitized fighting game

 

No Ri Ko (TurboGrafx 16 CD)                                         First game on compact disk

 

Starglider 2 (Amiga)                                                       First flight simulator with shaded 3D polygonal graphics

 

1989

Prince of Persia (Apple 2)                                               Next step in rotoscoping

 

Blue lightning (Atary Lynx)                                             First 3D hand held game

 

S.T.U.N. Runner (arcade)                                                 First high-speed 3D polygonal graphics

 

Exterminator (arcade)                                                     First 3D digitized graphics for every element of the game

 

Die hard (DOS)                                                                First  full screen third-person shooter

 

Vette! (DOS)                                                                    First 3d open world racing with interactive pedestrians

 

Video games of 1990's

 

1990

Super Glove Ball (NES)                                                    First game with motion detection controller

 

U-Force power games (NES)                                           First game with infrared sensor  controller

 

Corporation (Amiga)                                                       First first person shooter with dynamic lightning

 

Alpha Waves (Atari ST)                                                    First 3D platformer


R360 - G-Loc Air Battle (arcade)                                     First 3D 360° gameplay that physically rotated player

 

Pit-Fighter (arcade)                                                         First fighting used digitized real life actors

 

Virtual Racquetball (Autodesk)                                       First exergame with  VR head-mounted display

 

Galaxian 3 (GH-28 model) (arcade)                                First game with 28 players seats

 

The Super Spy (arcade)                                                   First shooter where arms and weapons are visible

 

Virtual sex  (Autodesk)                                                   First VR head-mounted display's adult game

 

Event Horizon Simulator (Autodesk)                               First entertaiment virtual reality game

 

Rad Mobile (arcade)                                                       First  fog and rain effects

 

International 3D Tennis (Amiga)                                    First sports 3D game

 

1991
Terminator 2 - Judgment Day (arcade)                           First game voiced by celebrity

 

4-D Boxing (Macintosh)                                                  First 3D fighting

 

Ancient Ys Vanished (Sharp X68000)                              Next step in pre-rendered animation

 

Street Fighter II (arcade)                                                 First fighting game to use combo

 

Hovertank one (DOS)                                                      First FPS that  imitate human walking

 

Hunter (Amiga)                                                               First sandbox 3D

 

Time Traveler (arcade)                                                    First specular holographic game

 

Catacomb 3D (DOS)                                                         First fps with texture mapping

 

Arabian fight (arcade)                                                     Most advanced 2D video game

 

Tell Me Why 2 (CD-I)                                                      First game with CGI intro

 

Mario and me (custom computer)                                 First live action onscreen avatar

 

1992

Mortal Kombat (arcade)                                                  First banned game ever

 

Alone in the Dark (DOS)                                                  First 3D survival horror  

 

Comanche: Maximum Overkill (DOS)                              First game based on voxel technology

 

Gun Buster (arcade)                                                        First fps light gun   

 

Virtua Racing  (arcade)                                                    Next step in racing

 

Ultima Underworld: The Stygian Abyss (DOS)                  First 3D game with varying heights floors and ceilings

 

Wolfenstein 3D (DOS)                                                     Next step in First person shooters

 

The 7th Guest (DOS)                                                       First 3D adventure game

 

Sim Drive   (arcade)                                                        First Gouraud shading

 

Dark Edge (arcade)                                                         First Reflection effect

 

1993

Hi-Ten Bomberman (NEC computer+Turbograpx16)      First HD game

 

Gabriel Knight: Sins of the Fathers (DOS)                        First game with profanity.

 

Doom (DOS)                                                                    First to present panoramic skies

 

Virtua Fighter (arcade)                                                    First 3D fighting with zoomed and rotated viewpoint


Batsugun (arcade)                                                           First "manic shooter"

 

Daytona USA  (arcade)                                                     Next step in 3D racing

 

1994

Killer Instinct (arcade)                                                    Highest quality  pre-rendered fighting

 

Virtua Striker (arcade)                                                    First team sport game with 3D poligonal graphics

 

Earthbound (SNES)                                                          First postmodern video game

 

Descent (DOS)                                                                First enemies in full 3d using polygon meshes


Sega Rally Championship (arcade)                                First  driving on different surfaces

 

Rise of the Triad: Dark War (DOS)                                  First  level-over-level environments

 

Magic Carpet   (DOS)                                                      First 3D water effect

 

The Horde (3DO)                                                           First strategy game with 3d elements

 

1995

Terminator: Future Shock (DOS)                                  Totally free mouse-look

 

Flight Unlimited (DOS)                                                 First flight simulator to use fluid dynamic physics

 

Soul Edge (arcade)                                                      Advanced motion capture

 

Phantasmagoria (DOS)                                                 First live action  on screen avatar

 

Battle Isle 2220:Shadow of the Emperor (Windows)      First 1024x768  resolution game

 

Cyberbykes (DOS)                                                        First 1280x1024  resolution game

 

1996

Virtua Fighter 3 (arcade)                                             Next step in 3D fighting

 

Super Mario 64 (Nintendo 64)                                     First free dynamic camera system

 

Quake (DOS)                                                                First dynamic skies

 

SimCopter (Windows)                                                  First big 3D city in open world games

 

ZPC (Windows)                                                            First  Cel-shaded game

 

1997

Dragon's Lair DVD-Rom (Windows)                             First game on dvd

 

Streets of SimCity (Windows)                                      First driving and fighting in sandbox big 3d city

 

Blade Runner (Windows)                                             First real time 3D adventure game

 

Beatmania (arcade)                                                     First musical instrument simulation

 

Lights Out (Game.com)                                               First touch screen game

 

MDK (Windows)                                                           Next step in third person shooter graphics

 

Riven: The Sequel to Myst (Windows)                          First  high-dynamic-range rendering

 

I-War (Windows)                                                          First Sun lens flare effect

 

Star Wars Jedi Knight: Dark Forces 2 (Windows)           First 2048x1536  resolution (2K)

 

1998

Dance Dance Revolution (arcade)                                 First 3D dance rhythm game


Dragon's Lair DVD (DVD player)                                   First game for DVD players

Unreal (Windows)                                                         First volumetric lighting

 

Half-Life (Windows)                                                     Next step in 3D

 

Tom Clancy's Rainbow Six (Windows)                          First full 3D tactical shooter


Tenchu: Stealth Assassins (PlayStation)                       First 3D stealth  game


Trespasser: Jurassic Park (Windows)                            First game to use ragdoll physics

 

Mizzurna Falls  (PlayStation)                                        First open world game  with "walk and drive"  functions

 

1999
Brave Fire Fighters (arcade)                                         First phong shading

 

Quake 3 arena (Windows)                                            First "Shader" system

 

Descent 3 (Windows)                                                   First procedural texturing

 

Shenmue (Dreamcast)                                                 Next step in open world sandbox

 

Urban Chaos  (Windows)                                             First modern open world sandbox game

 

Gran Turismo 2 (PlayStation)                                      Best-selling single  platform game

 

Outcast (Windows)                                                      First bloom lighting and  depth of field

 

WinBack: Covert Operations  (Nintendo 64)                First cover and shoot system

 

Star Trek: Secret of Vulcan Fury (Windows)                 Next step in facial motion capture

 

Requiem: Avenging Angel  (Windows)                         First 3D  Bullet  time

 

Video games of 2000's

 

2000

Police 911 (arcade)                                                    First full motion detection game

 

Tread Marks (windows)                                              Advanced  destructible terrain

 

ARQuake (UNIX custom computer)                             First mobile augmented reality game

 

Harley Davidson: Wheels of Freedom (Windows)        First havok physics engine

 

2001

Grand Theft Auto 3 (PlayStation 2)                            First modern realistic sandbox game

 

ICO (PlayStation 2)                                                     Next step in  key frame animation

 

Metal Gear Solid 2:Sons of Liberty (PlayStation 2)     First postmodern philosophical game

 

Red Faction (PlayStation 2)                                       Advanced destructible environments

 

Max Payne  (Windows)                                              Next step in Third-person shooters

 

2002

The Legend of Zelda:The Wind Waker (GameCube)   First  unified lighting

 

2003

EyeToy: Play (PlayStation 2)                                      First console onscreen motion detection 

 

2004

Doom 3 (Windows)                                                  Fully dynamic per-pixel lighting

 

Half-Life 2 (Windows)                                             Advanced detailed physics simulation

 

Myst IV: Revelation  (Windows)                                Advanced entirely pre-rendered graphics

 

Painkiller (Windows)                                                First game with giant bosses

 

Grand Theft Auto: San Andreas (PlayStation 2)        Best selling multiplatform game

 

2005

Resident Evil 4 (GameCube)                                     First  over the shoulder camera

 

Half-Life 2:  Lost Coast (Windows)                           First cube mapping

 

Condemned: Criminal Origins (Xbox 360)               First game to use the Havok's HydraCore physics

 

Dungeons & Dragons: Dragonshard (Windows)       First use of Physx

 

F.E.A.R.   (Windows)                                                 First game with parralax mapping

 

2006

The House of the Dead 4 special (arcade)              Next step in haptic techology

 

Resistance: Fall of Man (PlayStation 3)                   First game to use Blu-Ray disk

 

Wii Sports (Wii)                                                       Next step in remote controllers techology

 

TOCA Race Driver 3 (Windows)                               First game to use amBX

 

Natural selection 2 prototype (Windows)                First dynamic infestation

 

Indiana Jones (Xbox 360)                                       First use of Euphoria engine

 

2007

Crysis (Windows)                                                    First Screen space ambient occlusion

 

Call of Duty 4: Modern Warfare (Windows)              First true world-dynamic lighting

 

3rd Space Incursion (Windows)                               First haptic suit

 

The Eye of Judgment  (PlayStation 3)                      First modern augmented reality game


Assassin's Creed  (PlayStation 3)                            Next step in 3D cinematics

 

2008

Crysis Warhead (Windows)                                      First global ambient lighting system

 

Battlefield: Bad Company (Xbox 360)                     Allows 90% of the environment to be destroyed

 

Star Wars: The Force Unleashed (Xbox 360)           Advanced  "Digital Molecular Matter"

 

Mirror's Edge (Xbox 360)                                        Next step in 3d platform video games

 

Grand Theft Auto 4 (Xbox 360)                              Next step in open world games

 

Alone in the Dark (Windows)                                  First dynamic fire propagation

 

Far Cry 2 (Windows)                                               Advanced vegetation

 

2009

Project Milo (Xbox 360)                                         First 3D  face and voice recognition

 

Video games of 2010's

 

2010

Mafia 2 (Windows)                                                 First use of Physx APEX technology

 

Vanquish   (PlayStation 3)                                     First rocket-sliding mechanic in shooters

 

Heavy Rain  (PlayStation 3)                                   Next step in motion capture

 

Target shooting (Nintendo 3DS)                           First 3D handheld game without glasses

 

Bikini Karate Babes 2 (Windows)                           Most advanced digitized game   

 

2011

L.A. Noire  (PlayStation 3)                                     Next step in motion capture

 

2012

Black Mesa (Windows)                                          Most advanced mod

 

The Secret World (Windows)                                 First use of  TXAA

 

2013

Displair Holographic game (custom computer)     First fog screen holographic game

 

Battlefield 4 (Windows)                                         First use of Frostbite 3 engine

 

Crysis 3 (Windows)                                               First displacement mapping, dynamic caustic

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