Beneath Apple Manor (Apple 2) 1978
First top-down free-roaming rpg, first procedural generation
1) The goal is to obtain a Golden Apple on the bottom floor of the dungeon. There are 10 rooms per level in the low-res version, and 5 in the high-res version.
2) Inspired by Dungeons & Dragons (1974) and "Tunnels and trolls".
3) Procedural generation- define rooms, hallways, monsters, and treasure that the player can find.
4) Predecessor of famous top-down RPG's like Final Fantasy (1987) and Dragon Quest (1987).
Creative Computing Magazine, october 1980
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