Dungeons & Dragons: Dragonshard

Dungeons & Dragons: Dragonshard (Windows)   2005

 

First use of Physx techology

Dungeons & Dragons: Dragonshard
ORIGINAL COVER ART

Gameplay video

Original trailer

Game Art (wallpaper)

Dungeons & Dragons: Dragonshard
picture from manual

Trivia:
1) PhysX is a proprietary realtime physics engine middleware SDK.PhysX is a multi-threaded physics simulation SDK available for Microsoft Windows, Mac OS X, Linux, PlayStation 3, Xbox 360 and Wii. It supports rigid body dynamics, soft body dynamics, ragdolls and character controllers, vehicle dynamics, particles, volumetric fluid simulation and cloth simulation including tearing and pressurized cloth.
2) Physx  is the only currently available physics engine that supports hardware acceleration.

3) Other historical Dungeons and dragons  games on this site - Dungeons & Dragons  and  Dungeon.

4) For more PhysX games watch Mafia 2.

Site Developed from 2008-2014

Site Launched -2014 may

Google Chrome and Opera is best option fot this site!

tags: history of videogames, ultimate history of video games, evolution of videogames, история видеоигр, история компьютерных игр,  history of video games,

ultimate history of videogames,#gaming #videogames #gamesHashtag