Moto-Cross (arcade) 1976
Game is lost
First scrolling motorbike racing game, introduces a pseudo-3d forward-scrolling third-person view, first haptic (force feedback)
Later re-released as "Fonz"
Arcade system: Sega Discrete Logic
1) The point of the game is to drive a motorcycle as fast as possible on the track without hitting other bikes or skidding off the road; the player receives 10 points per second at the slowest speed and 10 points per half-second at top speed. Passing 1000 kilometers activates extended play. The game is controlled with a motorcycle handlebar interface; players twist to throttle the engine and crashes causes force feedback on the handlebars.
2) There is rumours that this game is the first sprite scaling game. No videos of this game exist to prove that. If you have please contribute. First sprite scaling game is Turbo (1981).
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tags: history of videogames, ultimate history of video games, evolution of videogames, история видеоигр, история компьютерных игр, history of video games,
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