Moto-Cross (arcade) 1976


Game is lost


First scrolling motorbike racing game,  introduces a pseudo-3d forward-scrolling third-person  view, first haptic (force feedback)


Later re-released as "Fonz"


Monochrome game.

Arcade system: Sega Discrete Logic

Moto-Cross arcade
fonz  arcade

1) The point of the game is to drive a motorcycle as fast as possible on the track without hitting other bikes or skidding off the road; the player receives 10 points per second at the slowest speed and 10 points per half-second at top speed. Passing 1000 kilometers activates extended play. The game is controlled with a motorcycle handlebar interface; players twist to throttle the engine and crashes causes force feedback on the handlebars.

2) There is rumours that this game is the first sprite scaling game. No videos of this game exist to prove that. If you have please contribute. First sprite scaling game is Turbo (1981). 

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