Wayout

Wayout (Atary 8 bit)  1982

 

Emulation: Altirra

First 3D game with 360 degree free 3D perspective and movement

Wayout game
ORIGINAL COVER ART

Gameplay video

Wayout
Magazine review-Electronic fun (1983)
Wayout (Atary 8 bit)
Magazine review- Electronic Games (1983)
Wayout
Magazine review-Enter (1983)

Trivia:
1) Most other contemporary Maze games (such as Phantom Slayer) used a 'fixed' perspective and only 4-way movement, whereas Wayout allowed players to move freely within the 3D environment of the maze.
2) 'Wind' within each maze,  blows in a constant direction, and is visualised by the presence of 'Fireflies'.

3) Antic Magazine's David Duberman wrote in 1983, "The graphics that appear before you as you move through the maze are more life-like and dramatic than I have ever seen. The 3-D animation... makes this game the last word in alternate-reality simulation".Softline in 1983 stated that Wayout "features smooth-scrolling, truly three-dimensional mazes ... to torture your mind ... not recommended for vertigo sufferers".

4) Allowing the player to move forward and turn left or right (but not backwards).

Site Developed from 2008-2014

Site Launched -2014 may

Google Chrome and Opera is best option fot this site!

tags: history of videogames, ultimate history of video games, evolution of videogames, история видеоигр, история компьютерных игр,  history of video games,

ultimate history of videogames,#gaming #videogames #gamesHashtag