WiBArm (PC-88) 1986
First third person game to use 3D polygons, allowed full 360-degree movement
1) It combined run and gun shooter gameplay with role-playing video game elements.
2) Like in almost any early 3D game, player can't move backwards.
Site Developed from 2008-2014
Site Launched -2014 may
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tags: history of videogames, ultimate history of video games, evolution of videogames, история видеоигр, история компьютерных игр, history of video games,
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