Mystery House (Apple 2) 1980
First graphic adventure, first game with ending
Silent, monochrome game.
Earliest Review - Computer Gaming World (jan, 1982)
"The only drawback to most "adventure" type games is the necessity of limiting commands to just two words. Many actions seem to require more words than are contained within the program's vocabulary. However, if you experiment enough with different terminology, you can overcome this potentially frustrating experience. One hint to aid you in solving these adventures is to "get" any and all objects you can as they will come in handy at some point in time."
Magazine review-(Mystery house , Wizard and the princess)-Electronic fun (1983) and kings quest
1) Inspired by Agatha Christie's "And Then There Were None" book and the board game Clue.
2) Strange, but prior this game there is no usual for today's games ending is shown in videogames.
3) First adventure game is Hunt the Wumpus (1972).
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